def length:int {
get { return self._length; }
set { self._length = value; }
}
The idea behind properties is that you use them just as if they were member variables, but reading or writing the variable actually invokes the getter or setter method:
return obj.length; // Calls the 'get' function
obj.length = 1; // Calls the 'set' function
Properties are an improvement over Java's 'bean' reflection system, which I will explain. In Java, you can introspect an object to determine what properties it has. Properties are derived by looking for methods named 'getXXX' and 'setXXX':
- A method named 'getFoo' is presumed to define a property named 'foo' - the 'get' prefix is stripped, and the initial character of the property name is converted to lower case.
- The return type of the method (in the case of 'get') or the argument type (in the case of 'set') is presumed to define the type of the property. (The getter and setter type must match.)
Here's why a formal syntax for defining properties is superior to Java's syntax:
- Doing textual manipulation of the method to derive the property name is ugly.
- If you want to @Annotate the property, in Java you have to annotate either the getter or the setter, whereas in C# you can annotate the property directly. So for example, if you want to annotate a property as being non-serializable, for example, which method do you put the annotation on? In C# it's unambiguous.
- In C# the reflection system can give you a list of properties directly, whereas in Java you have to use a BeanIntrospection class which compiles the list of properties derived from examining the methods.
However, I've discovered that properties also have some drawbacks. These drawbacks have less to do with properties directly, and more to do with the style of code that results when properties are used:
- Name collisions. Often you will have a private member variable that is exposed through a property getter. Unfortunately, this means that you need to come up with distinct names for both the variable and the property. Up to now, I've been using '_name' for the internal variable, and 'name' for the property, however I don't really like using underscores in this way (my preference is to let people name things as close as possible to readable English, and not require funny prefix or suffix characters - I strongly feel that if the the programmer has to write special prefix or suffix characters onto more than 20% of the identifiers in a program, then the language design is deficient.)
- In Java, this is not a problem, since 'getFoo' is always going to be named differently than 'foo'.
- Chaining. A very common code pattern in Java is the use of chained setters, each of which returns 'this' as a return argument: object.setName(name).setDescription(desc).setKey(key)...and so on. This is a very convenient pattern which I use all the time in Java, but unfortunately, it doesn't work with property assignments, since those don't return a value. You need to repeat the base expression ('object') once for each value set.
- I don't like taking the name 'get' and 'set' as keywords. These two names are very commonly method names in Java (See Provider.get() in Guice as an example). "get()" is often used when you have some class that defines a single value that it can produce, such as a factory or cache. I'd hate to break up a nice naming convention :)
I also wonder if it's a good idea to re-use the 'def' keyword to define a property. Syntactically it's unambiguous because of the colon, but the code might be more readable if I changed it to use the word 'prop' instead.
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